Stidjen's Magic

Anything I want to say about Magic


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Princess Charming

Ever since Shadowmoor came out I’ve been trying to find a good home for Wort. That voyage has led me to many different decks. It started out as a traditional red-green deck that slowly morphed into a more combo-oriented, though more fragile, mana-ramp build. When I decided that deck wasn’t fun to play anymore, the journey that led to today’s deck began. Continue reading


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Kill your idols… or Goblins

After last week’s comic was done, I just couldn’t stop goldfishing the deck. After not having played the deck for ages, you remember the deck but forget about the little intricacies you built into it. So I knew what the deck was trying to do, I just didn’t really remember how. Many cards I drew gave me an aha-erlebnis (you could call it déjà-vu, but I like the German term) of when I was putting it all together. The other positive aspect is that you have an unspoiled view of the deck and are much more capable to detect malfunctioning then when it was your precious project. Also, two years worth of new sets are bound to have something in store.Here’s a good piece of advice for ya: if you want to do some deckbuilding but haven’t an idea or resources, just grab an old deck and see if there’s anything in there you don’t like. You’d be amazed how easy it is to detect flaws in decks you haven’t laid a hand on in some time. For me, this happened last week with Wort. After I was done writing (and shooting, and editing, and pasting) the comic from last week, I couldn’t stop playing the deck. I got back in the mindset of the deck, which is of the utmost importance when playing a combo deck. You can’t just play a combo deck; you need to get familiar with the deck, and what rules it has. Continue reading