In my latest blog post about Mono Green Lock/Control, I wrote the following intervening bit:
“In my meta, artifact- and enchantment-removal is scarce. I try to play it in every deck, but my friends don’t. That’s why it’s much easier for me to run this kind of deck. It’s almost trying to tell them something. It was a bit frustrating the other day to crush a friend with my Green deck and still not wanting to take countermeasures. I showed him how the game would be totally different if he had just the ability to remove ONE artifact. The game I won wasn’t convincing enough, neither was the passionate speech I held.