Hi all and welcome back here. Today will be a more out-there column than what you’re used to from me by now, but I hope you’ll like it regardless. The topic today is my combo deck called Druidstorm. It is based on pumping Devoted Druids, thereby generating mana. You draw cards with Recycle, for pump spells and other cheap spells, and end the game with Banefire. There’s also a Living Wish-toolbox for finding engine pieces, fuel for the engine, or additional finishers. This deck isn’t top of the class, but fun to play with regardless. That’s what I’m gonna show you, but not in a boring play-by-play wall of text. No sirrie – I made a comic.
Initially I wanted to show another combo deck in here, but it proved to be a lot of work to churn out even one combo walkthrough. Also, this way I have additional fodder for upcoming columns! You can expect combo deck reviews from a Wort conspire deck and a Squandered Resources/Second Sunrise deck in the future, either in this form or another.
About the deck
I made this deck after I saw a similar deck posted on the MTGSalvation Casual forums, but with blue. I felt the deck would be more consistent without it, because Devoted Druid makes green mana, and adding blue makes Manamorphose into a card that you have to be careful with. You can’t just accelerate with it, because you need to keep blue mana in stock for potential future use.
So I made a monogreen deck based around the power of Recycle. A personal wish was fulfilled; I didn’t make a deck with Null Profusion like I wanted, but did it with the green original!
The deck is not meant to crush casual kitchen tables. No – I occasionally pull it out and try to win with it. Just like with every combo deck, you are playing by yourself. Some people call it masturbating, but that’s looking at it in the wrong way. You see, when a combo deck enters a game, the game becomes about two players racing for the win. It’s not a battle, but more like speed-skating. You both have the same goal, but you can’t really help it if the other guy is faster than you.
Sure, lack of interactivity isn’t cool – that’s why you limit yourself to one game per night at most. To me, there is no better Magic feeling than building a working combo deck, even if the engine’s a bit rusty at times. As a deckbuilder, I find it gratifying to show other people my accomplishment, an accumulation of testing, hard work and creativity. Combo decks bring me the most gratification and that’s why I’ll always have a soft spot for them. I can understand why other people wouldn’t like playing against them, but as long as you’re not choking your group all the time, everything is fine. Let everyone have their fun every once in a while.
Other spells (41)
4 Land Grant
4 Leering Emblem
4 Living Wish
4 Lotus Petal
3 Might of Old Krosa
2 Nostalgic Dreams
3 Slagwurm Armor
4 Vines of Vastwood
I recently discovered Invigorate, and with that came that stupid ‘how could I’ve missed this?’ sentiment. I gladly give an opponent three life in exchange for four mana! New Phyrexia also offers me a free pump spell in Mutagenic Growth, but I’ll have to wait and see if it’s better than other contenders. Finally, Tezzeret’s Gambit looks like a sturdy piece of carddraw that could help oil the engine a bit. As I said, it can be a tad rusty at times.
Thanks for reading/viewing this week. Next week I’ll be giving an egocentric view on the New Phyrexia spoiler, which should be enough time for me to fully digest the whole set. Maybe if you’re lucky you’ll get a peek at the Braid of Fire monstrosity I might just build next week. Feel free to leave me feedback on this comic column – until next week!