Stidjen's Magic

Anything I want to say about Magic

More treasures ahead

11 Comments

The Tezzeret-deck I discussed in my last blog post looked good on paper. The newest version of the deck wasn’t played with after I put it together after I played Rick. It still needed to prove itself in the ultimate test: playing against a human goldfish. That turned out to be my good friend Robert. He has a couple of decks that, while singleton, are usually on a level a bit above most of my decks. Therefore I knew my deck had to put up a fight. Luckily, it did.

I won’t be able to give you a detailed play-by-play of the games we played. While Robert has multiple decks, we mostly played each other with our silvery decks: my Tezzeret-deck versus his singleton-deck. It’s hard to pinpoint exactly what that deck does – he can play a huge threat early, he can win the long attrition-war using cards like Sharuum and Mirrorworks, but he can also aggro you out with a fast start. It does surprisingly well considering all the angles it can attack from.

My deck performed the way it should. I used Tezzeret to attack Robert with 5/5 Myr Servitors, against which his deck was a bit too slow. The deck clicked like it did against Rick, but with the added consistency of the changes I made after those games. I never missed cards like Primal Command.

The biggest question mark I still had going into my games with Robert was what to do with Mycoloth. Sure, he is a nice finisher and all, but he has two serious downsides. One, a lack of an immediate impact. The opponent has two full turns (mine and his) to deal with my big plant. And if he does, I spent five mana and at least one card for his one card and probably fewer mana. And two, when Tezzeret goes looking for him, Mycoloth can’t be found.

I love how Robert and I can discuss things like these, weighing pros and cons against one another until we can come to a decision. The first thing we did was take out the never-searched-for Expedition Map in favor of the more synergistic Blade of the Bloodchief. In the same vein, I cut the weird-looking (post-Primal Command) single Wickerbough Elder for the second Lux Cannon, which can also hit planeswalkers and troublesome lands.

After a couple more games, the deck again ended up on the examination table. We discussed entirely removing green, but we came to the conclusion that Spike Feeder was just too good in this deck. Come to think of it, I can’t believe he didn’t end up at four copies after today.

We did agree Mycoloth was very good, but the fact that he couldn’t be found by Treasure Mage nor Trinket Mage nor Tezzeret was too much of a strike against him that he had to go. So we started looking for one that Tezzeret could find, and at least one descendant of the Mage-family.

I initially came up with Myr Battlesphere, a card that had been in my mind for a few days. The obvious synergy with Tezzeret and Throne of Geth came to mind, also noting that one of the silent powers of the deck (Myr Servitor) had a thing with the Battlesphere. It was a seven-drop, however, so we noted that I would have to add at least one Everflowing Chalice to enable him. One Chalice, ofcourse, was more than enough in a deck with four Trinket Mages. Robert came up with Mindslaver, but we agreed that was probably to expansive.

Just for you, faithful readers, I took a picture of the changes so I knew what I changed when I would be writing this. I’ll show it first and then go over the changes.

First of all, you see one Treasure Mage taking the place of one Mycoloth. This is because I wanted one more tutor. Between four Tezzerets and two Treasure Mages, I can pretty much find what I need in a timely manner.

Blade of the Bloodchief got the boot in favor of Everflowing Chalice. Sure, Blade is good with the bomb on his right, but I figured a bomb is only good when you can actually cast him. In the test game I played after these changes, the Chalice immediately proved his value.

Let’s talk about Chalice’s right-door neighbour, Triskelavus. I wanted a finisher that would interact in some way with proliferation, and boy did I find one. Not only can you proliferate extra counters onto him, you can also proliferate by sacrificing a token to Throne of Geth. Triskelavus is still as big as he was before you took the counter/token off, but all your other counter-happy permanents are up one counter. His token-making is something Tezzeret likes too.

The second Mycoloth moved over to make room for the singleton Spine of Ish Sah, a card I was having mixed feelings about when it appeared in the visual spoiler. Robert was very enthusiastic about this card and he swayed my opinion from ‘pending’ to ‘awesome’.

The last minor change was to swap one green artifact land for the blue one. This only makes sense, since we’re now at less green and more blue. I could’ve changed more, but I felt Spike Feeder demanded an amount of mana disproportionate to the amount of slots in the deck that I only changed it by one. Oh yeah, and the lone Urborg was removed for another black artifact land.

TezzeREDRUM v2.1
Lands (24)
1 Academy Ruins
1 Breeding Pool
1 Forest
1 Island
4 Llanowar Reborn
3 Misty Rainforest
2 Overgrown Tomb
3 Seat of the Synod
1 Tree of Tales
3 Vault of Whispers
1 Vivid Creek
1 Vivid Grove
1 Volrath’s Stronghold
1 Watery Grave

Creatures (18)
1 Grim Poppet
4 Myr Servitor
4 Necropede
3 Spike Feeder
2 Treasure Mage
4 Trinket Mage
1 Triskelavus

Other spells (17)
2 Contagion Engine
1 Everflowing Chalice
1 Executioner’s Capsule
2 Lux Cannon
2 Serrated Arrows
1 Spine of Ish Sah
4 Tezzeret, Agent of Bolas
4 Throne of Geth

This is how the deck is sleeved up right now, and it’ll probably stay this way for quite some time. I was amazed how much power the fourth Tezzeret added, and I’m glad I was ahead of the hype when I secured my playset. This is probably the way I should secure every blue-aligned planeswalker in the future, since I’m bound to end up with ’em.

Anyway, what I wanted to say was that I was looking to force the fourth Necropede into the deck. Having an early infector is a big plus now I have the full four Tezzerets. Plus it’s another way to distribute -1/-1-counters, which last time I checked works pretty good in the deck. But then I was typing up the list of the deck and I noticed I missed one slot, and I couldn’t figure out what it was. It turned out I still had an Expedition Map in my deck, a card I have no need for without Inkmoth Nexus. So there I had my slot for the fourth Necropede.

Next up: an article about Glissa, the Traitor. I felt bad for kicking her out of this deck that I’m going to build her her own deck. Besides, I won’t let my playset go to waste. I’ll get back when I have something substantial to say about Glissa (which shouldn’t be long). Talk to you later!

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11 thoughts on “More treasures ahead

  1. Hey Stidj,

    Hope the Tezzeret deck is still playing well. Anyways, have you checked out the Casual Deck Construction Contest on Salvation? I had many different ideas and goldfished some decklists, and I somehow settled into a Tezzeret build. It was kind of weird because he’s a card I would never build around in real life (too expensive for my blood).

    It does bear some resemblance to your build – clearly I must have been inspired by it haha. But it does also have it’s shining moments, so could you check it out? I’d like to hear your thoughts on it. And I don’t know if you’re just brainstorming out a deck for it or not, but you should participate in the contest too!

    -DLink-

  2. Hi DLink,

    yes, the deck still plays wonderful. I have four small column ideas for which I’m planning to write one big column one of these days. One of those four was about the way my Tezz-build plays 🙂

    I did not know the CDBC ran again, I’ll give it a look soon. Thanks for pointing my attention to it! I’ll look for your list in there, too.

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