Stidjen's Magic

Anything I want to say about Magic

TezzeREDRUM

12 Comments

The usual performance of a new deck isn’t very good. As I build decks using theoretical elimination and selection, topped of with a goldfish, I am usually confronted with the reality of real life play and non-domesticated opponents. That is a fancy way of saying the decks are off to a slow start and get pounded on before reaching a level I’m happy with. Either that, or the deck is discarded. This weekend I was pleasantly surprised when my Tezzeret-deck (that I built with Robert and that you can read about here) held it’s own pretty good against Rick’s new deck. Tezzeret was out to kill. Tezzeredrum was born.

Not so long ago I already wrote about this deck. That was before testing it against Rick’s new deck, an aggressive mono red deck centered around small critters and the battle cry of Hero of Oxid Ridge and Signal Pest to win. It also has Goblin Bushwhackers and Goblin Guides among the usual suspects, as is Koth. Just as mine, Rick’s stroll with this deck was the first against an actual opponent. In fact, he sleeved the deck up about half an hour before I arrived.

Time to battle
On to the actual matches. Something I found out even before this Saturday was that Glissa wasn’t crucial in the deck, and that she actually slowed the deck down with her prohibitive mana cost. In a deck that also wants to play blue and also wants to play artifact lands as well as Llanowar Reborn, Academy Ruins and Volrath’s Stronghold (i.e. lands that don’t make two different kinds of mana), Glissa pulls too much at the manabase. I decided to make my final decision after a few games. In the very first game, I found out my goldfish experience proved true. I made the following swap:

-2 Glissa, the Traitor
+2 Trinket Mage
-1 Golgari Rot Farm
-1 Simic Growth Chamber
+1 Vivid Grove
+1 Vivid Marsh

The Karoos where a classic case of the cutesies. I thought it would be profitable to bounce Llanowar Reborns, but that just slowed me down. Llanowar Reborn, as proved to be the case, is a very cheap card that you can proliferate easily. Saturday there was a game where I had two Llanowar Reborns out at six counters each. There was also a Mycoloth in play and the game ended shortly thereafter. So I strengthened the manabase with two Vivid lands, still looking for a way to add that fourth Reborn to the deck.

I went with extra copies of Trinket Mage because of the urgency of needing Myr Servitors. Primal Command can also find ’em, but those don’t show up early. Primal Commands could come out, perhaps even all of them.

Further dissection
Why would I take out Primal Command when I can fetch so many different creatures with him? That is because most of those cards were less than stellar in their performance, and most of them that I drew during the game rarely got cast.

Ichor Rats stranded a game in my hand, I drew him once, cast him once, but never searched for him. The game where I cast him I was winning with him, but also with a Mycoloth. The Mycoloth is very good, and can probably take one or maybe even two of the slots that used to belong to Primal Command.

The Grim Poppet didn’t come out even once. I drew him two games or so, both of those times he came too late or was too expensive. He just felt like the fourth Contagion Engine, which I suppose should just be in here. Joining the unplayed-club is final singleton Plaguemaw Beast. No matter how high my first regards of him, he has no immediate impact and dies to a lot. Trying to combine him with Mycolothical Saprolings was another case of the cutesies.

Luckily for my blue-lovin’ self, Tezzeret was no fluke at all. There was no time when he was in my hand and I did not want to cas thim, so I’m definitely upping his count to the full four. So now my deck has an official name, based on the badass of the deck out for blood.

I felt the deck could use more infected creatures to combine with Tezzeret. The fourth Necropede came to mind (extra fuel for Throne of Geth as well), as well as Vector Asp, perhaps to replace Ichor Rats. Trinket Mage finds Vector Asp, which Tezzeret can turn into a 5/5. Robert also pointed out Inkmoth Nexus to me, making Expedition Map another viable option.

The deck felt a bit low on counter placement, which makes the fourth Tezzeret and the fourth Necropede good choices – as well as that Mycoloth. Mycoloth would want a fourth Llanowar Reborn. The new version of the deck is taking shape.

Need more counters? Play more Spike Feeders! At first I was looking at Spike Weaver for this deck, after which Robert assured me Feeders do a much better job at holding the fort. I’m glad he told me, and I’m very satisfied with the deck we brewed up and the suggestions Robert made.

Another thing I was re-pondering was Treasure Mage, able to fetch up Contagion Engines and that Grim Poppet. But I wonder, how much would he be worth if I took Grim Poppet out of the deck? Would it be worth to add some Treasure Mages as well as cards like Spine of Ish Sah (soft lock with Throne of Geth), Mindslaver (hard lock with Academy Ruins) and/or Myr Battlesphere? I mean, Myr Battlesphere is pretty much game with Tezzeret…

Lastly, I wonder what mana acceleration would do. Increasing Trinket Mages makes a single Everflowing Chalice a bit more viable. And, as the Pro Tour tought us, a turn three Tezzeret is better than a turn four Tezzeret. Sphere of the Suns is also on my shortlist, fixing my mana and probably never running out of charge counters.

And the winners are
In the end, I decided to cut seven nonland cards: one E-Cap, (down to one) four Primal Commands, (out) one Ichor Rats (out) and Plaguemaw Beast (out). I’ve reasoned why those cards are leaving except for the Capsule. I took one of the two out because I have four ways to find it and in testing yesterday it was rarely needed since I have so many other removal.


I lowered the curve considerably, so there was no need for mana acceleration except for a lone Chalice, hoping to mise a turn three Tezzeret every now and then. I also decided to add an Expedition Map for the land-finding, and I’m currently trying to trade for an Inkmoth Nexus. Too bad I can’t graft counters onto Nexus, but Tezzeret and Spike Feeder will have to make do.

One more Tezzeret was added to complete the quartet, while Trinket Mages also got bumped to the maximum of four and Spike Feeder was promoted to a three-of. It was never bad to draw one yesterday, since it so versatile at attacking, gaining life, and semi-grafting. In this deck, one counter on two permanents is worth much more than two counters on one permanent, and Spike Feeder truly fits that philosophy. The newest Mr. Mage, Treasure, was added as a singleton. Grim Poppet, therefore, was left in the deck.

I feel the Treasure Mage angle is worth exploring more. For example, as I said earlier, Myr Battlesphere is bonkers, and even moreso with Tezzeret. Mycoloth is nice and all, but Myr Battlesphere could end the game right then and there when I can ultimate Tezzeret – not to mention the interaction with the recurring Servitors. Time will tell if ever feel lacking drawing a Mycoloth.

Finally, I made a teenie weenie change in the manabase, swapping one Tree of Tales (down to two) for the fourth Llanowar Reborn. This card is essential to the deck and proliferating with this on the battlefield gets out of hand quickly.

There you have it, just after I’ve confirmed a trade for my fourth Tezzeret: Tezzeredrum, version two is in the books. I hope you like the deck, but I can’t imagine you don’t. It’s fun, versatile and powerful, and you feel there isn’t much you can’t take down. I’m looking forward to playing with this deck – and checking my mailbox Tuesday for Tezzeret.

Advertisements

12 thoughts on “TezzeREDRUM

  1. Hey Stijn, this is DLink from the Salvation Casual board. I was running a search on the Casual forums for something, and while browsing I ran into a thread you made about 1 year ago – the “What’s wrong with my threads” one…then I found your blog.

    Not sure why I didn’t comment on the thread back then, especially since I feel the same way about a lot of my threads. So far 13 out of 53 of my casual deck threads have no reply haha…so I guess that beats your record? I suppose Walls of Text is a big problem, but I really like keeping my readers informed too. The posters who just post the decklist and say nothing…I just can’t understand them.

    I guess the one thing that stood out from that particular thread, at least for me, was the ‘no comments is a compliment’ remark. And I can’t quite swallow that, because as Mark Rosewater puts it, “at the core of each Johnny is a similar motivation: ‘Look at me world! Look at me!'” (I assume you are at least some part Johnny by your decklists). Why do we work so hard to build a unique decklist only to get ignored? Instead of building another damned Saproling, Elf, Goblin, whatever overused mechanic deck, we actually thought outside the box, and no one likes it. It’s not like I post a decklist to brag about it – I really do want valid feedback, even if it “looks” complete.

    And yeah, we post long explanations…because deckbuilding is the aspect of Magic we love so much. I feel compelled to tell the world the long-ass process I went through to compile the decklist, and why each card choice is so important to me. I suppose in that sense, a blog is the best place for something like that, and I’ve read and appreciate your detailed explanations through each step.

    Anyway, I think I’ve ranted too much for a blog comment (my apologies). As for the TezzeRedrum deck, I like it a lot. Although I really can’t make any more suggestions as it does seem quite fine-tuned already, it seems you put a lot of work into it and I think you should get at least a little recognition for that. So bravo, and I look forward to commenting on your future work =]

    -Permanent Reader of Your Blog-

    • Thanks for your response! Let’s answer per topic 🙂

      I think a blog is a good way to mitigate the Wall of Text-syndrom. Readers who are interested can click ahead, readers who aren’t just see the decklist and the bare essentials. The downside is ofcourse having to explain things to people who just read the thread. Blutsau, however, tought me a decent trick to necro the thread: post a reply, then edit that message into your last message. Then delete the final post. This way, your thread raises from it’s digital grave without technically double-posting. There’s always gonna be a WoT, be it on my blog or on MTGS. I just can’t leave out info I feel is essential to understanding the deck. Sometimes describing the cards in the deck is not good enough.

      Yes, I’m a Johnny, and yes, I want people to notice my decks. It’s good to see that people viewed your blog, but I highly value responses from them, even just someone saying they liked the read. It’s more personal that way, but it’s hard to expect everyone to acknowledge everything they’ve read. Especially for my inner Johnny, it sucks to have the comment sections be empty after the work I put into each article. But I’m promoting my blog big time now, having sigged it both on MTGS and Wizards.community. Today is just halfway here in Holland and I’m already at 47 views, a new record for my blog. So yay! 😉

      Thanks for reading and taking the time to respond. It’s good to know there are likeminded people out there, and people who value my writing. I think there could be another post this weekend, as I have a lot of ideas after some further goldfishing and reading Jacob van Lunen yesterday. One last thing: how do you read my blog? RSS? Or have I missed your email subscription?

  2. I didn’t even know there was an e-mail subscription option. I just followed the link from your sig on Salvation. I guess I’ll go subscribe then =]

  3. Pingback: More treasures ahead | Stidjen's Magic

  4. Pingback: Thran Utopia #3: Tainted and touched by death | Red Site Wins

  5. Pingback: Tainted and touched by death | Stidjen's Magic

  6. Pingback: Thran Utopia #4: A deckbuilder’s diary | Red Site Wins

  7. Pingback: A deckbuilder’s diary | Stidjen's Magic

  8. Pingback: Thran Utopia #13: TezzeREDRUM, revisited « Red Site Wins

  9. Pingback: TezzeREDRUM, revisited | Stidjen's Magic

  10. Pingback: Thran Utopia #3: Tainted and touched by death « Red Site Wins

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s